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Hey everybody! Just a little heads up with what's going on with me!
I decided to come back to the community after two years out! Been a hell of a two years for me too, however I've now got a little spare time to create (or improve) my tools again :)
I've changed computer and moved to Switzerland since I last did anything, so my sources are sadly lost. This however has provided me with an opportunity to re-invent everything! And thanks to Harrison's lead, I decided to follow him in using Lazarus to program my tools!! I downloaded his sources and got to grips with the language, so I'm able to release to you today,

Pokémon Red/Blue Trainer Editor! For the first time ever, a fully functional, customisable trainer editor for the original games :) All default offsets are already in the INI file, however if you've made your own changes, edit it and hack to your heart's content :D
http://db.tt/RNyDs2SS Windows Download
Lazarus source will be released soon, once I've cleaned it up a little ;)

MartEdit GB, a rewrite of my old buggy generation one mart editor! Works much better and has an extra feature which I think you'll find cool under the extras menu :)
http://db.tt/Lxg7Es3F Windows Download
http://db.tt/pR6Vo8Ss Lazarus Source Code to compile if you're running a different operating system :)
And also,

PrizeEdit GB, a simple tool that will facilitate editing the Game Corner prizes in Red, Blue and Yellow! Big thanks again to Harrison for his Lazarus sources and to the great Sawakita, who helped me out with the debugging of the prize routine :D
http://db.tt/kwQBljY0 Windows Download
http://db.tt/cLo8t91g As with MartEdit GB, download and compile the source code in Lazarus if you're not running Windows!
As well,

Challenge! A first generation starter and Rival editor that thanks to Sawakita's tutorial, correctly edits the game's script!
http://db.tt/5DTQrn9g Windows Download
http://db.tt/LNrSxn7Q Lazarus Source Code!
And Finally,

Continuing with the upgrading of my old tools to Lazarus, here's TradeEdit GB. This new version has bug fixes over the old tool, and brings it up to date with a fresher interface. Edit all the in-game trades in Red, Blue and Yellow.
http://db.tt/jEOjjOQi Windows Download
http://db.tt/9c4eAjBB Lazarus Source Code!
That's all for now, it's great to be back in the community, I look forward to learning more about my favourite Era of Pokémon games with you guys :)
Swampert
Last edited by swampert22 (2011-11-12 17:43:48)
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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You're back !
I remember using your tools a lot back in 2008-2009 :D
Nice new tools btw.
Last edited by Miksy91 (2011-10-30 12:30:48)
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sugestion mate,is it possible for a single tool to insert title screen directly? And to insert custom tiles?nice tools
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Wow, welcome back. I'm still using your tools and these two are very handy. The special feature is awesome even if it just edits a gimmick. This saves a lot of time.
Cya
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Thanks for the comments! Any bugs you find, please let me know so I can fix them ASAP! Yes, the special feature is a gimmick, but I had the data so I thought why not include it!!
As for inserting a new title screen directly, I'm not sure exactly how I could program that, especially seeing as with TileLayer Pro, it's easily editable. The TileMap for the titlescreen has also been found by Koolboyman I believe, which can be found in the Red ROM map over at DataCrystal.
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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Damn man, thanks for the Game Corner prize editor.
I've no use for it anymore, but I still thank you because that would have been the tool I would have needed.
I gotta add that TradEd GB seems to have some glitch in it that causes one of those trades in Cinnabar Island to misfunction, so you may want to fix that before re-releasing.
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Nicely done! Glad to have you back around!
The ships hung in the sky in much the same way that bricks don't.
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Damn man, thanks for the Game Corner prize editor.
I've no use for it anymore, but I still thank you because that would have been the tool I would have needed.I gotta add that TradEd GB seems to have some glitch in it that causes one of those trades in Cinnabar Island to misfunction, so you may want to fix that before re-releasing.
Haha, no problem! anyway, it's not like it's difficult to edit in Hex, this just simplifies the process! I'll take a look at the TradeEditor definitely, see what I can find :)
Nicely done! Glad to have you back around!
Thanks Mateo, I'm glad to be back here! :D
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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Well, little update, check the first post! I've made, thanks to Sawakita's great tutorial a FULLY functional starter editor, that won't glitch your game! Try it out and let me know what you think :)
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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Nice tools.
Could you make some G/S ones that are similar?
Pokemon Blue DX is reborn!
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Nice tools.
Could you make some G/S ones that are similar?
Thanks! Well, head over to http://www.swamperttools.co.nr and have a look! I've made quite a few for GSC too :)
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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Nice, I've been there before.
But why is the Gym leader editor only working with Gold and Crystal and not Silver?
Silver tends to be the one I work with the most being my first game.
Pokemon Blue DX is reborn!
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Nice, I've been there before.
But why is the Gym leader editor only working with Gold and Crystal and not Silver?
Silver tends to be the one I work with the most being my first game.
No Idea!! It wasn't me that programmed that tool. I was thinking of doing one myself when I get time. You have two options for now though, either download the beta of Gamer2020's GSC trainer editing tool, I haven't yet tried it myself, but that may have the gym data in it, or you could open up your favourite hex editor and search the battles manually. It's very simple, and I believe there's a tutorial on this forum in the documents section :)
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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As previously recommended by Pingouin 7, I have re-written the first generation trade editor. It didn't take long, and has brought it up to date :) This shouldn't have any bugs, but let me know if you find any! You can find it in the first post.
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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Good job. :)
Even though the older version had a bug with the (I think it was the second-to-last trade?), it still allowed me to edit it properly, because I could just compare the data between an unedited rom and an edited rom to fix the trade manually.
Also, I don't know why I haven't mentionned it yet, but it is not possible to add Max Elixirs to the Pokémarts using MartEdGS.
When attempting to edit the items and add one, it appears as a Max Ether in the item list.
There seem to be two Max Ethers listed in the item list, but no matter which one I choose, it adds a Max Ether to the Pokémart.
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Good job. :)
Even though the older version had a bug with the (I think it was the second-to-last trade?), it still allowed me to edit it properly, because I could just compare the data between an unedited rom and an edited rom to fix the trade manually.
Also, I don't know why I haven't mentionned it yet, but it is not possible to add Max Elixirs to the Pokémarts using MartEdGS.
When attempting to edit the items and add one, it appears as a Max Ether in the item list.
There seem to be two Max Ethers listed in the item list, but no matter which one I choose, it adds a Max Ether to the Pokémart.
Well it's certainly fixed now :)
As for the GS Pokémart editor, I didn't know about that! I shall get on and upgrade it soon, but in the meantime, there's something that I believe people will find really useful:

That's right! A Red/Blue trainer editor! I don't think there has ever been one, so it's about time right? This tool will work for all the simple trainer battles, that is to say, the ones where all Pokémon have the same level, I may add the other type if I can be bothered! If you've repointed your data or changed the number in each class, a simple edit of the offsets.ini file will allow you to still use this program!!
Download is in the first post! Let me know of any bugs, I have only tested it a little :D
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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I like the fact you can yourself choose where the trainer data for the trainer group starts.
Good editor indeed.
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I like the fact you can yourself choose where the trainer data for the trainer group starts.
Good editor indeed.
Thanks! It's so simple, I don't know why I never did it like this before. It obviously allows the program to be used on any language ROM too ;) I shall probably ammend all the others I've recently released to read data from INIs too, this way they're even more useful :D
As a side note, I found a bug in all the tools I released to this point. It's nothing major, just everytime you saved Slowpoke it would write the data for Slowbro and vice versa. This is now fixed in all the tools along with a few other improvements. I've updated the links in the main post :)
For Pokémon ROM hacking tools, please visit my site www.swamperttools.co.nr!
Check out my latest tool release, a trainer editor for Pokémon Red and Blue!
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its so happy to have a tool that allows you to inject a script by typing an offset to a textbox, then choosing where to repoint,or something. Then choosing type of script through scrolldown bar, then typing a value to a textbox of two (pokemon number?item number?then amount?etc.) and everything that is needed. Just kidding :D
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Whoa, thanks! I hated trainer editing through hex.
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I've noticed that TMMaster is a bit buggy.
Not all attacks are shown like Bide and some words are cut off. This makes me believe that it's possible the offsets could be incorrect if something as simple as inputting the correct names is a bit off.
If you can, please correct these issues.
Pokemon Blue DX is reborn!
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hello, i have been using most of your tools since the end of last year ^_^"
Pokemon RB trainer editor :
tried opening in windox xp...it fails to open the pokemon red E/U roms.
GymEdit GB :
extra's overworld editor resets the level of the event pokemon in the moltres slot to 50 after closing the window.
Challenge! Starter and Rival Editor :
the pokemon and levels set properly...but some time the rival uses odd moves.
* ninetales only using roar against grass pokemon *
MartEdit GB:
works very well...some items cost zero currency.
* moonstone, ether, etc... *
TradeEdit GB :
works very well ^_^"
* no known problems *
PrizeEdit GB :
works very well ^_^ !!
* no problems detected *
Pokemon RB Title Screen Pokemon Editor :
mewtwo sets as magicarp...while mew sets as mewtwo.
* unsure how to set mew to the title screen *
Pokemon RBY Wild Pokemon Editor :
slowpoke sets slowbro...while slowbro sets slowpoke.
* this one was from your website *
this is all my experience from using the latest versions as of last week.
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Continued from another thread.
Most of those links worked, but there were a few that didn't, including PaletteEd GB.. :/ and it's only a matter of time before the rest of the links go down.
Is there anything we should do about it? And perhaps we can move this discussion to Swampert's thread here in the tools section.
I guess what we could do is host a backup copy of all the programs that we have and make them available until such a time as Swampert is able to get his site back up normally.
The ships hung in the sky in much the same way that bricks don't.
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Well, at least most of the links of his own tools still work, with the exception of PaletteEd GB and I think just one other.
So we can grab all those and upload em somewhere safe for now. The real shame is he had a great long list of useful tools for every gen on his website that consisted of his own tools and many other tools from other programmers. And those links were only on his website and not in any of his threads so I don't know how to round up that list again. I do have most of his linked tools for gen 1 (except for tools pertaining to Yellow) but I don't have any tools he hosted for gen 2 or beyond.
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We can try google's cache of his website.
http://webcache.googleusercontent.com/s … =firefox-a
Last edited by Mateo (2012-10-25 19:41:52)
The ships hung in the sky in much the same way that bricks don't.
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